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Eventually, Boon and Tobias decided to incorporate a variation of the dizzied mechanic by having it occur at the end of the fight, after the outcome had already been decided.
Weird west free#
While Boon despised the mechanic (which is in Street Fighter II), he did admit that the free hit was a fun idea when your opponent was dizzied. The concept of Fatalities came about from the “dizzied” mechanic in earlier fighting games. We really liked Mortal Combat as a name, but it couldn’t get past legal.”Īs for the game’s violence, this initially wasn’t supposed to be the bloody affair we all know and love, but progressed as development went on. Accounts differ as to how they arrived at Mortal Kombat, but according to Boon, for six months during development “nobody could come up with a name nobody didn’t hate.” Eventually, someone had written down “combat” on the drawing board for names in Boon’s office, writing a K over the C “just to be kind of weird.” Pinball designer Steve Ritchie was sitting in Boon’s office, saw the word “Kombat” and said to him, “Why don’t you name it ‘ Mortal Kombat‘?”, which according to Boon, “just stuck.” John Tobias remembers it differently, saying that the name “came about during the trademark process in naming the game. However, that plan was scrapped once the deal with Van Damme fell through, though Boon and Tobias kept a Van Damme tribute in what was eventually Mortal Kombat in the form of Johnny Cage (complete with the Bloodsport split punch).ĭuring development, the team had difficulty in coming up with a name for their burgeoning fighter.
Weird west movie#
Initially, the idea for the game was a fighting game similar to Data East’s Karate Champ, which then morphed into an arcade adaptation of the Jean Claude Van Damme movie Universal Soldier, with plans to have Van Damme starring in the game. Without going into the minute details, Midway had tasked Boon and Tobias with creating a fighting game in 1991. The road for Mortal Kombat reaching the arcade was a long one. In order to prevent this, seven warriors compete to challenge Goro for the title. Should Goro win again, Shao Kahn, the Emperor of Outworld, will be allowed to take Earthrealm. For 500 years straight, Goro has been undefeated in the tournament, having won nine consecutive tournaments.

Shang Tsung was banished to Earthrealm 500 years ago and, with the help of the four-armed Shokan warrior Goro, is able to seize control of the Mortal Kombat tournament in an attempt to conquer the realm. The game takes place in Earthrealm, where a martial arts tournament is held on Shang Tsung’s Island. A few digitized actors, a swapping of letters, and a Fatality or two later, and the duo had done just that.įighting game stories aren’t exactly deep, and Mortal Kombat‘s story is no exception. Midway was one company, which had tasked Mortal Kombat creators Ed Boon and John Tobias with creating a fighting game that would rival Street Fighter II. Capcom’s fighter had rejuvenated the arcade scene, and multiple developers were looking to cash in with their own creations, no matter how much they ripped off Street Fighter II‘s concept. Before Mortal Kombat hit arcades 30 years ago, the arcade was dominated by Street Fighter II, and rightfully so.
